MLT2EDL

NB. Since Shotcut version 16.06 this script is not needed anymore. Shotcut can export EDL files natively: https://www.shotcut.org/blog/new-release-1606/ 

Mlt2edl is a python script for converting Shotcut mlt files into ex. Blender (v. 2.72 beta or higher) friendly CMX 3600 EDL files. The converted EDL files will also work in Lightworks and Resolve. Mlt2edl is based on the Kdenparse python script by Will Riley.

mlt2edl

USING MLT2EDL.EXE (for Windows):
  1. In Shotcut use only source material max. 8 characters long and containing no spaces.
  2. Save your Shotcut project to ex. ‘myfile.mlt’.
  3. Copy mlt2edl.exe to the folder containing ‘myfile.mlt’.
  4. Open the Command Promt.
  5. Type: ‘cd “the path of where ‘myfile.mlt’ is located” and hit return.
  6. Type: ‘mlt2edl –edl ‘myfile.mlt’ and hit return.
  7. Now the EDL information will be written in the window.
  8. And a new file, ‘myfile.edl’, will be saved in the same folder as where ‘myfile.mlt’ is located.
USING MLT2EDL.PY WITH PYTHON INSTALLED (Win, Mac, Linux):
  1. Install Python 2.7.
  2. Install Timecode python lib.
  3. In Shotcut use only source material max. 8 characters long and containing no spaces.
  4. Save your Shotcut project to ex. ‘myfile.mlt’.
  5. Copy mlt2edl.py to the folder containing ‘myfile.mlt’.
  6. Open the Command Promt.
  7. Type: ‘cd “the path of where ‘myfile.mlt’ is located”‘ and hit return.
  8. Type: ‘c:\python27\python.exe mlt2edl.py –edl myfile.mlt’ and hit return. (Windows)
  9. Alt. type: ‘$ python ./mlt2edl.py –edl myfile.mlt’. (Linux, Mac)
  10. Now the EDL information will be written in the window.
  11. And a new file, ‘myfile.edl’, will be saved in the same folder as where ‘myfile.mlt’ is located.
USING THE IMPORT EDL ADDON IN BLENDER:
  1. Open Blender.
  2. File > User preferences > Addons > Categories > Import – Export > Import – Export Import EDL > Check it.
  3. Click button > Save user settings (so that setting will be used each time you start Blender).
  4. Close the user preferences window.
  5. Change the combo box in the top bar saying Default to Video Editing.
  6. To the right of the time line you’ll see EDL import (if not, maybe Blender needs a restart after enabling the addon?)
  7. Click the open folder button under the offset line and select your edl file.
  8. Click ‘Refresh Reels’.
  9. Add paths to the missing reels using the open folder buttons.
  10. When all is set click ‘Import video sequence (.edl)
  11. The time line should now show your Shotcut project.
  12. A+alt is play/pause.
LIMITATIONS:

For now the mlt2edl script only supports conversion of video, audio and dissolves.

DOWNLOAD:

MLT2EDL (mlt2edl.exe, mlt2edl.py, readme.txt)

 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s